Sound Design
Music Production
Audio Implementation
Field Recording
Sound Design for games, film, TV and commercials
Music Composition and Production
Recording Music, Voiceovers, Foley
Mixing music, film, TV shows and commercials
A Genelec 5.1 speaker system calibrated to Dolby audio standards
Enough microphones to record anything from a single person to a full band
Reaper with NVK_tools, custom scripts for an optimized workflow for any type of media
And of course, all of the industry standard audio plugins for any sort of task, Fabfilter, Izotope RX, Kontakt libraries, Musio, UVI Workstation and much more.
Audiokinetic Wwise
Godot
Unreal Engine Blueprints & MetaSounds
Unity
C#
GDscript
Blueprints
Git
Perforce
Fundamentals of sound design, Recording and editing
The use of DAWs, with a focus on Pro Tools and Reaper
Best practices for audio asset creation and organization
Sound design and audio implementation for video games using Audiokinetic Wwise
Immersive audio concepts and workflows using Audiokinetic Wwise
You send the final edit and an AAF (or video with reference audio if preferred).
I create the sound design, dialogue edit, mix, and any required music integration
You review a preview version and I revise it until it meets the your requests
I deliver broadcast-ready files in the formats required for TV, online platforms, or cinema.
You send a list of required sounds, references, gameplay footage, or a playable build.
I create polished audio assets with appropriate variations, naming, and organization.
We review the assets in batches, allowing for iteration as the game evolves.
I deliver implementation-ready files for your engine or middleware, with consistent loudness, naming, metadata and technical specifications.
First and foremost, I am passionate about audio, in all its forms.
I love creating systems, solving problems and finding new ways to create and improve my work. If there is a way to make working more optimized and efficient, I am all for it.
Beyond the technical aspects, telling stories through sound is immensely interesting to me and immersion is the key to creating a great story. I go to great lengths to make sure the listener is always immersed in the experience, no matter what that experience is.
My studio is located in Tampere, Finland and has all the facilities expected from a professional audio studio. A sound-treated control room with a Genelec 5.1 system, calibrated to Dolby reference standards and a recording room with the facilities to record anything from a single instrument to drum and full band recordings.
Beyond sound design, I have extensive experience as a recording musician and producer. I've recorded and released multiple albums with various projects, including my long-running band Vorna. This experience combined with my experience as a drummer helps me create sound that is musical and sometimes quite literally impactful.
MiV Audio
3412045-7
contact@mivaudio.com
+358504134835
Linkedin Youtube